← All episodes
The Gaming Playbook
Game Development
· 61 min
The Secret to Running Team Meetings That Actually Work | Maria Maunula
With Maria Maunula
Listen on
About this episode
Why do most retrospectives fail, and how do you turn them into a real driver of team performance?
In this episode, I sit down with Maria Maunula, Senior Game Producer at Supercell, to break down how to run retrospectives that actually lead to change, not just empty discussions. From vague action items and anonymous feedback to team trust and accountability, we uncover why most teams get this wrong and how to fix it.
We dive into practical frameworks for running better retros, how to structure them for small and large teams, and why frequency, ownership, and follow-up are the difference between stagnation and growth.
If you’re a game developer, team lead, or working in a fast-paced creative environment, this episode will fundamentally change how you think about improving your team.
Connect with Maria Maunula
More episodes like this

Game Development
How This Publisher Tests Game Ideas in Just 2 Weeks | Kirill Oreshkin
Today, I’m joined by Kirill Oreshkin, Co-founder and CEO of Polden Publishing, who explains how his team tests indie game…
Oct 29, 2026
The Gaming Playbook
· 66 min

Game Development
How to Decide What’s Worth Doing at Your Game Studio | Jakob Berglund
Today I’m joined by Jakob Berglund, founder of Atlas One, who spent over 11 years at King and later worked on MONOPOLY GO! at Scopely.
Oct 22, 2026
The Gaming Playbook
· 65 min

Game Development
What It Takes for a Great Game to Succeed | Everplay CEO Mikkel Weider
Today, I’m joined by Mikkel Weider, the new CEO of Everplay Group, home to Team17, astragon Entertainment and StoryToys, with…
Sep 10, 2026
The Gaming Playbook
· 33 min
FREE WEEKLY NEWSLETTER
Hivemind Weekly
New episodes, upcoming events and what games industry leaders are talking about. Weekly. Unsubscribe at any time.
