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The Gaming Playbook

Game Development

· 66 min

How This Publisher Tests Game Ideas in Just 2 Weeks | Kirill Oreshkin

With Kirill Oreshkin

About this episode

How can you tell whether players want your game before spending years building it?

Today, I’m joined by Kirill Oreshkin, Co-founder and CEO of Polden Publishing, who explains how his team tests indie game ideas through two-week influencer campaigns and Steam wishlists before deciding which games to sign.

We also discuss how to validate game ideas with trailers, market games on Steam using TikTok and YouTube Shorts, and decide between self-publishing and working with a publisher.

If you’re an indie game developer or studio founder looking to validate your next game, attract more players, or improve your chances of getting signed by a publisher, this episode is for you!

Connect with Kirill Oreshkin

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